Graeme Ward

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Senior Game UI / UX Designer

Ref #: 2inf-gfuiuxdesigner
Graeme Ward 14/09/2022
Location: Fully Remote Not Disclosed Fully Remote
Salary: Competitve £
Type: Permanent
Sector: Videogames
Seniority: Mid/Senior Level
Specialisms: Web3 Aficionado, UI / UX Mastery, Expert Level Attention To Detail
Date: 14/09/2022
Senior Game UI / UX Designer

2infinity have exclusively partnered with an extremely successful brand working in the Web3 infrastructure space and their mission is to bring games, NFTs, guilds and communities together. Our client maintains a remote-first workforce and is expanding their team across all departments globally.

UI Designers will be designing the player experiences of a brand new game layer of a wildly successful Guild & Metaverse community through their knowledge of system design, graphic design, interactivity, layout, typography, color theory, and illustration. Designers collaborate with cross-disciplinary teams and act as both artistic and design problem solvers. They understand the players and ask questions about the what, who and how when solving an interface or communication challenge.

As a UI Designer you will be responsible for the user journey of a core game mechanism to onboard users for our client, a place where players start their journey in the Metaverse, you will develop and execute visuals to support new content and products in and around the game, with a focus on implementing UI assets. You will collaborate with Producers, Artists, Designers, and Engineers across the product.

Responsibilities:

  • Work closely with other Visual Designers, UX, and engineers to learn workflow processes within the team.
  • Imagine and compose UI elements for use across the universe.
  • Create polished menu experiences that enhance player interactions and help deepen the player experience;
  • Generate, maintain and disseminate design documents such as style guides and design pattern libraries that facilitate a high-quality, consistent visual aesthetic;
  • Work closely and cross-disciplinary with Feature teams to create and implement 2D assets;
  • Able to identify and solve issues impacting the quality of work;
  • Review your work and prioritize changes;
  • Possess a growth mindset, seeking mentorship from the discipline artists and community;
  • Craft visually balanced and intuitive interfaces that show an understanding of readability hierarchy, and player behavior patterns.
  • Foster an open creative environment where teammates collaborate to help each other create better artwork through honest criticism and feedback;

Job Requirements

Required Qualifications:

  • 3+ years of professional experience as a Visual Designer in gaming or equivalent education;
  • Demonstrated knowledge of Photoshop, Illustrator, and After Effects;
  • Demonstrated design fundamentals (layout, composition, grids, typography, etc;.
  • Knowledge of the game development pipeline including optimization, localization, and implementation.

Desired Qualifications:

  • Understand the Web3 user experience design and pain points.
  • Hands-on experience contributing to a feature, game, product launch, or entertainment property through the craft of visual communication design;
  • Knowledge of Photoshop, Illustrator, and After Effects;
  • Familiarity with Unity, Unreal, or relevant game engine;
  • Experience in a secondary area such as motion graphics, illustration, animation, or modeling is a plus.
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