Whether as a Product Owner for one of the largest F2P Strategy Games, or later on, the
Studio Director for all Live Games within Germany's biggest games developer – empathic
people management, efficient budgeting, deep data driven game development or
efficient process improvements are just a few key pillars of this candidate’s extensive
games development experience he’s collected over the course of the past 15y. In his
most recent position as CPO for a blockchain games studio, he was able to gain
experience in the field of web3 development.
Now he would like to bring all of that knowledge into your company – to help it grow and
define the next success for your company.
He has a lifelong passion for games and tech., he formed a deep understanding of
“what's fun to play”, no matter the device. He also formed an understanding of “what's
next” in the market and where are we heading.
Paired with his analytical, logical persona and his business studies, He is a a very good fit
when it comes to GAAS development, combined with business needs.
He is known for his ability to thrive in chaotic environments and to keep projects moving
forward even in the face of challenges. His team members often comment on his ability
to lead by example and to motivate them to do their best work. He is a strong believer in
the power of collaboration and has a proven track record of building strong, effective
teams.
Overall, his unique combination of skills and experience has prepared him to excel in a
wide range of roles, and he is excited to continue growing and learning in his next
position.
• Overseeing product budget and ensuring that resources are allocated efficiently
• Building and managing team of product managers, game designers, artists and other product-related roles (~35 people)
• Communicating product plans and progress to senior leadership and stakeholders around the product
• Identifying and addressing potential risks or challenges to product development
• Developing and implementing product strategy and road map design
• Collaborating with cross-functional teams to define and prioritize product features
Supervision of all live games within this studio’s portfolio.
• Responsible for 200m € revenue and 95 employees
• Product budgeting and hiring of employees
• Roadmap sign-off for all products:(all titles F2P Mobile & Browser)
• Game design, data analysis and driving product performance
• Oversaw entire product deployments from vision and creation to rollout and delivery
. • Owned and prioritized product backlog
. • Managed implementation of new features by outlining plans and specifications such as how, where and when each component would work
. • Collaborated with development team on delivering agreed upon roadmap
• Overall revenue development from 70m€ to more than 150m €, over the course of being Product Owner, with basically same user base (1m DAU)
• Developing and communicating a clear vision for the product
• Gathering and prioritizing product and customer requirements
• Collaborating with cross-functional teams to define and deliver new features and capabilities
• Defining and tracking product KPIs to measure success and identify areas for improvement
• Conducting market and competitive research to identify trends and opportunities
• Working with the product marketing team to develop go-to-market strategies and launch plans
• Managing the product roadmap and ensuring that it aligns with the company's overall strategy
• Collaborated with sales, marketing and support teams to launch products on time and within budget.
• Coordinated project planning and execution with team members and team leads
. • Reviewed sales, customer concerns and new opportunities to drive business strategy together with Korean Developer
• Documented user stories, specifications and product features into detailed work order to communicate across teams and build mandatory requirements
. • Created Community Management Team and took care of close communication with player base